Barco NV

09/15/2021 | News release | Distributed by Public on 09/15/2021 02:12

Virtual Reality and its business potential

Virtual Reality (VR) has long been seen as a gimmick for the gaming world only. But in recent years, the industry is poised for growth as the technology has been gaining popularity in professional applications like the Architecture, Engineering and Construction industry, research and training environments and the automotive sector, to name but a few. According to this Capgemini survey of manufacturing companies across the world, over 80% of the interviewees say that VR will become mainstream in their organization before 2023. In the following paragraphs, we'll look at the benefits of using VR in these new business applications.

Source: Capgemini Research Institute, Augmented and Virtual Reality Survey;May-June 2018,

N=603 organizations that are exploring and implementing Augmented Reality and Virtual Reality

An interactive sales narrative

Virtual reality is the closest thing we have to actually being inside a new space, and it is this ability that separates the technology from other traditional visualization methods like sketches and preliminary models.

VR tools make your products or designs more tangible for potential customers. Which makes VR a great marketing instrument. Its immersive aspect allows you to make your story more compelling and highlight your competitive advantages.

Imagine you're trying to sell a kitchen and your customers are doubting about the colors of the cupboard doors. In just a matter of seconds, you can make custom adaptations and they immediately can see and even experience the new design.

And with the right tools this is also scalable to bigger projects and constructions of real estate like new destination resorts. 3D visualization makes it easier to sell and upsell with a shorter decision time for your stakeholders.

Immersive VR environments are potentially a great marketing tool for businesses.

VR as an efficiency booster

Traditional design ways with scale models are time-consuming and 2D mock-ups have their limitations. Also, it's not always easy for everyone to translate a 2D source into a 3D vision in their mind. VR gives you the chance to discuss and demonstrate the design directly in a 3D immersive collaborative environment, reducing the number of iterations, meetings and mails.

Manufacturers can apply updates virtually or visualize changes before the actual production saving time in the different pre-production decision-making phases. Greater predictability and improved collaboration lead to efficient performances, a reduction in time-to-market and faster project delivery. For example, in 2019, Bugatti used VR to design its newest luxury car and the manufacturer claims it enabled them to reduce the design time by a factor of three!

In addition, VR can also boost efficiency by enabling Big Data Visualization. The capabilities of immersive technologies and VR research allow for quicker insights and analysis of complex 3D data sets.

Saving time = saving money

Frequent design changes and mistakes can really drive up costs. The installation of a virtual reality system is a viable investment increasing the efficiency of the prototype evaluation and development processes.

BMW engineers and designers, for instance, use VR to test how a car looks when assembled without physical prototyping. This brings down the engineering costs significantly. In addition, the virtual insights reduce waste and the cost of physical test material.

And if you think bigger, such as the design of a new rollercoaster where building mock-ups are practically unfeasible for various reasons (e.g. timing and financial), 3D modelling and simulations can really bring added value.

VR can significantly reduce the time-to-market, waste and prototyping costs for the automotive industry.

Think safety first

VR can also be used for training experiences in critical industries. It's the closest to the real thing for impactful experience-driven trainings with high retention rates. Employees can learn to make decisions about harsh circumstances or train high-risk maintenances in a physically-safe way through an immersive simulation. In fact, the safety factor alone can be enough to justify investment in VR due to the significant drop in employee injuries and the costs related to accidents both in training and on the job!

VR is the closest to the real thing when it comes to training experiences.

(Source: Deloitte Digital Reality GrabNGo 2019)

VR technology has already proven to be very helpful in the field of emergency training, as well as its use as a powerful design and mock-up tool in many other contexts. According to the before-mentioned Capgemini report 82% of the surveyed companies already implementing VR (or AR) indicate that the operational benefits even exceed the initial expectations. So, when are you switching to VR?

Our solutions

Whatever your professional group 3D visualization needs, Barco's portfolio consists of different Group VR solutions. From the traditional one-sized approach of a powerwall, over the flexibility of a Canvas to the total immersive experience of a Cave. You can choose between a variety of different components, including 3D projectors, coated screens, LED displays and screen management.

Barco's powerwalls are large-screen display walls that offer a wide range of possibilities to get exactly the solution you need for your application. Even the setup is completely user-definable: you can select front or rear projection, single or multi-projector, etc.

Barco's Canvas is the first Virtual Reality (VR) solution designed for meeting rooms. Consisting out of 3 projection surfaces, with each wall angled at 135 degrees, it can be used both for regular meetings and (using regular 3D glasses) for group VR.

A Cave display is a multi-sided immersive environment that offers great levels of immersion. Barco's customized cave displays can have any number of sides, ranging from two to six, in any size you want. (For more about our Cave solutions in Construction, check this blog post.)